Virtual reality (VR) presents an innovative and powerful approach to foreign language teaching, offering immersive and interactive environments that support vocabulary acquisition in engaging and meaningful ways. This study investigates the potential of VR using the self-developed application GermanVR, specifically designed to enhance vocabulary learning in German as a Foreign Language (GFL) lessons. Conducted with student teachers at Uludag University, the research employed a quantitative approach, including pre-tests, immersive learning sessions using GermanVR, and post-tests to evaluate the impact of VR on learners' motivation, vocabulary acquisition. The results reveal that GermanVR significantly increases learner engagement, accelerates vocabulary learning, and provides realistic, context-rich experiences that closely mirror real-life scenarios. These findings emphasize the potential of VR as a transformative tool in modern language education, showcasing how GermanVR can reshape traditional instructional practices and offer students more dynamic and impactful opportunities for language development.
Virtual reality vocabulary acquisition immersive learning computer-assisted language learning educational technology
The study was conducted with the approval of the Ethics Committee Permission Document obtained in accordance with the Ethics Committee Decision dated 03.05.2024 and numbered 2024-04 of Uludag University. Participants were informed of the study’s purpose and their right to withdraw at any time without penalty. All data collected was anonymized to ensure confidentiality, and participants provided informed consent before participating in the study.
Birincil Dil | İngilizce |
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Konular | Öğretim Teknolojileri, Eğitim Teknolojisi ve Bilgi İşlem |
Bölüm | Makaleler |
Yazarlar | |
Yayımlanma Tarihi | 31 Mayıs 2025 |
Gönderilme Tarihi | 4 Ocak 2025 |
Kabul Tarihi | 11 Mart 2025 |
Yayımlandığı Sayı | Yıl 2025 Cilt: 8 Sayı: 2 |